The user actions that run external commands (
are opaque to Dune, so Dune has to rely on manual specification of dependencies
and targets. One problem with manual specification is that it’s error-prone.
It’s often hard to know in advance what files the command will read,
and knowing a correct set of dependencies is very important for build
reproducibility and incremental build correctness.
To help with this problem Dune supports sandboxing. An idealized view of sandboxing is that it runs the action in an environment where it can’t access anything except for its declared dependencies.
In practice, we have to make compromises and have some trade-offs between simplicity, information leakage, performance, and portability.
The way sandboxing is currently implemented is that for each sandboxed action we build a separate directory tree (sandbox directory) that mirrors the build directory, filtering it to only contain the files that were declared as dependencies. We run the action in that directory, and then we copy the targets back to the build directory.
You can configure Dune to use sandboxing modes
copy, which determine how the individual files are populated (they will be
symlinked, hardlinked, or copied into the sandbox directory).
This approach is very simple and portable, but that comes with certain limitations:
The actions in the sandbox can use absolute paths to refer to anywhere outside the sandbox. This means that only dependencies on relative paths in the build tree can be enforced/detected by sandboxing.
The sandboxed actions still run with full permissions of Dune itself, so sandboxing is not a security feature. It won’t prevent network access either.
We don’t erase the environment variables of the sandboxed commands. This is something we want to change.
Performance impact is usually small, but it can get noticeable for fast actions with very large sets of dependencies.
Per-Action Sandboxing Configuration¶
Some actions may rely on sandboxing to work correctly. For example, an action may need the input directory to contain nothing except the input files, or the action might create temporary files that break other build actions.
Some other actions may refuse to work with Sandboxing. For example, if they rely on absolute path to the build directory staying fixed, or if they deliberately use some files without declaring dependencies (this is usually a very bad idea, by the way).
Generally it’s better to improve the action so it works with or without sandboxing (especially with), but sometimes you just can’t do that.
Things like this can be described using the “sandbox” field in the dependency specification language (see Dependency Specification).
Global Sandboxing Configuration¶
Dune always respects per-action sandboxing specification. You can configure it globally to prefer a certain sandboxing mode if the action allows it.
This is controlled by:
dune --sandbox <...>CLI flag (see
(sandboxing_preference ..)field in the configuration file (see