Conclusion¶
This tutorial has covered the parts of Dune that users are the most likely to interact with:
the executable, library, and test stanzas;
how to use cram tests and the workflow of promotion;
bindings to C code using foreign stubs;
using a ppx deriver.
Where to go from here¶
You might be interested in:
our how-to guides to apply this to your projects;
various explanations about how Dune works.